An interview on Gamasutra
talks with Thomas Farrer from CCP's Shanghai studio about Dust 514
, the upcoming PlayStation 3 shooter, the ambitious plan to have the game interact with EVE Online
, the sci-fi MMORPG. Here's a bit on how they envision this working:
This is actually really important and goes to what you're saying about looking at how players interact. There's no difference between a Dust corporation and an EVE corporation. It's the same thing. Dust players can join an EVE corporation. If a Dust player creates a corporation, EVE players can join that corporation. It's the same thing.
Say if, for example, you only have pilots in your corp, you can quite easily hire a mercenary-only corporation to fight for you. You want them to go and just destroy someone's things on a planet or take control of them for you, you can do that. You can hire them; you can use them as mercenaries.
Or much like you see in EVE corps, you have different groups within a corporation that specialize in different things. You know, you've got your miners. You've got your pilots. You've got people manufacturing. Now you've got a standing army.