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| [Aug 31, 2011, 8:32 pm ET] - Share - Viewing Comments |
Joystiq spoke with Bethesda's Todd Howard about The Elder Scrolls V: Skyrim during PAX, learning more about Bethesda's upcoming RPG sequel. He has an interesting comment about bugs, which at this point are a signature component of the series, saying: "We try to solve most of it, we're sensitive to a lot of it. There is a subset of that where we say 'Well, that's what can happen.' If there's entertainment value in that, whatever it is, we'll leave a lot of it. If it's gonna break the game, or unbalance the game in some way, we do try to solve it. If the solution is gonna make the game less fun ... well, hey, leave it in." He also explains why they are not pursuing an online component or making this an MMORPG: "I like this kind of game better," he said. "You know, it's what most of us are into. I'm not really an MMO guy. I respect them, I look at them, but I don't play them. It feels more real to me when I'm the hero and it's crafted for that. A community aspect to it, I recognize a lot of people would want that in a game like this, but it changes the flavor for me.
"The audience we have for our kind of thing is big enough that we don't have to tone it down. We can just do our thing, and it's kind of grown with each game. So there was no pressure from anybody above me to say 'Hey, you need to change this.'"
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| 35. |
Re: Howard on Bugs and Why Skyrim is Not an MMOG |
Sep 1, 2011, 10:03 |
InBlack |
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LoL Beamer, Incomplete game, incomplete game, incomplete game.
In all sense of that word. Verno has it right partly, but Im talking incomplete storywise too.
Next time read my post more carefully. I said "these days" not 6 months ago, or a year ago, or 3-4 years ago when Oblivion was released...
These days means that nearly every NEW game coming out these days is designed from the ground up with DLC in mind. Some games even go so far as to include the DLC with the original content, and allow it to be unlocked after a certain period of time. (For a price of course)
I dont have a problem with DLC, I really dont. I just dislike the fact that its developed at the same time as the game. This allows design flaws to creep into the game. We get teased into certain story lines only to find out later that we have to pay to see them through, we get cliffhanger endings, etc. etc.
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