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Joystiq spoke with Bethesda's Todd Howard about The Elder Scrolls V: Skyrim during PAX, learning more about Bethesda's upcoming RPG sequel. He has an interesting comment about bugs, which at this point are a signature component of the series, saying: "We try to solve most of it, we're sensitive to a lot of it. There is a subset of that where we say 'Well, that's what can happen.' If there's entertainment value in that, whatever it is, we'll leave a lot of it. If it's gonna break the game, or unbalance the game in some way, we do try to solve it. If the solution is gonna make the game less fun ... well, hey, leave it in." He also explains why they are not pursuing an online component or making this an MMORPG:
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