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First Skyrim DLCs Timed Xbox 360 Exclusives

The Bethesda Blog has a news roundup for the Elder Scrolls V: Skyrim, the upcoming RPG sequel. They point to a RipTen preview where the author describes a vampire encounter, and interviews by the tireless Pete Hines, who discussed the game with Computec, Destructoid, FBC, and GameSpot during Gamescom. They also note the news on Joystiq that the first two DLC packs for Skyrim will be timed Xbox 360 exclusives: "Earlier this morning, Microsoft announced that the first two pieces of game add-on content for Skyrim will be releasing exclusively on Xbox 360 — 30 days before they’re available anywhere else. When we have more details on the content, we’ll let everyone know. "

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20. Re: First Skyrim DLCs Timed Xbox 360 Exclusives Aug 26, 2011, 12:40 Alamar
 
Tumbler wrote on Aug 26, 2011, 11:10:
Sigh.

Would people stop spending money on DLC please? This is becoming extremely annoying to see companies hack up their game to try and sell bits and pieces to you after launch.

This is one way to look at it, and hard to argue against in the cases of pre-release-announced (and 0 day) DLC...

But DLC is just another word for 'expansion', except that it's smaller... Irregardless of that, when you played an awesome game 5, 10, 20 years ago, and just wanted MORE MORE MORE, wouldn't it have been cool if another official chapter/map/etc was made available for 'just a few bucks'...

In short, like anything, a blanket statement/judgement about DLC is far from adequate... Some companies do it well (Borderlands, for me), and others don't (Dragon age II and others' 0 day DLC)... Award one, and punish the other.

Also consider that 'DLC' is why we can even have free games (like one I hope to release 'soon' on iOS), where the player can choose to never pay, or buy some in-app goodies (aka microtransactions/DLC/etc). And I know you like free; But then, you can complain that you can't be competitive without paying, and I find that hard to have a problem with when it's free : )

-Alamar
 
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