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Steam From Dust Refunds

Valve has been sending notifications to customers who purchased From Dust on Steam offering refunds on the god game over its DRM requiring online authentication, reports Rock, Paper, Shotgun. This follows indications last week that some customers were able to get such refunds which were not confirmed at the time, and Monday's announcement that this aspect of the game's DRM will be removed by a patch within a couple of weeks. Here's the email reproduced on RPS:

Ubisoft has just announced that they are working on a patch that will eliminate the need for any online authentication for From Dust. The patch will release in approximately two weeks.

If you don't want to wait or the patch or if you haven't played the game, per Ubisoft's request, we will issue refunds for this title.

If you would still like your purchase of From Dust to be refunded, please reply to this ticket.

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38. Re: Steam From Dust Refunds Aug 24, 2011, 15:39 necrosis
 
Darks wrote on Aug 24, 2011, 13:35:
Verno wrote on Aug 24, 2011, 13:13:
Satoru wrote on Aug 24, 2011, 13:08:
One time online activation has been extremely effective against games being released before their street date. Pre-street date releases of PC games are pretty much in the minority now. Where as on the console side it's still a major problem.

I'm not sure about that, I think if I go back over the past two years there have been a fair number of pre-release leaks of PC titles with online activation. There's nothing really tying online activation to less pre-release piracy that can't also be the result of a dozen other factors.

I don't agree with your conclusion either, I think if anything it would be more related to the fact that digital distribution has taken over to a large extent that many of the old sources for early PC releases simply aren't around anymore. Most pre-release leaks come from review and retail sources. Publishers have wisened up to this in many ways and delay shipments as long as possible. They've also started using better methods of tracking review copies or sourcing them via DD sites.

The PC AAA side of the industry has largely waned while the consoles became more prevalent. Console games need more advance notice for many reasons so they probably get their copies much sooner and due to their increased popularity it is a lot easier to get your hands on a game pre-release and upload it somewhere.

Your Wrong, HAWX 2. There are no known cracks for that game. Itís one of those games where the Scene has not put a lot of effort into cracking. Again, they sit, wait and buy it when itís cheap.

He's not wrong then, it's not unbreakable it's just that no one cares. The same scheme has been used in other titles and was circumvented.

I disagree Verno, until an actual crack comes out its unbreakable. Thatís a win for Ubi. Try and word it any way you like, but there are no cracks for this game. So, Iím right in what I said. This also leads Ubi to belive their methods are working.
And because there is no solid proof there is a God he must exist? That is basically what you are saying.

People said Game Cube was "uncrackable" because there was nothing out there to run unsigned games for a really long time but it was because no one gave a shit. No one was really putting mass effort into it like they did with XBox and PS2.

Saying something 'is' because there is no proof it 'is not' is just stupid.
 
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