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Borderlands 2 Announced

Gearbox Software tweets a confirmation of yesterday's indications that Borderlands 2 is in development. The official Borderlands 2 Website is online, offering a bit on plans for the role-playing shooter sequel, and saying it is expected between April 2012 and March 2013. Here's word:

New York, NY – August 3, 2011 – 2K Games and Gearbox Software announced today that the sequel to the extravasplosive breakout hit, Borderlands™, is currently in development at world-renowned developer Gearbox Software. Coming to the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC during Take-Two's fiscal year 2013 beginning on April 1, 2012, Borderlands 2 is the epic sequel to the ultimate four-player Role-Playing Shooter loot fest. Combining invention and evolution, Borderlands 2 features all new characters, skills, environments, enemies, weapons and equipment, which come together in an ambitiously crafted story. Players will reveal secrets, and escalate mysteries of the Borderlands universe as they adventure across the unexplored new areas of Pandora.

2K Games and Gearbox Software are taking this show on the road, and fans and media will be able to get their first look at the game at Gamescom 2011 from August 17 – August 21, and at PAX Prime (Booth #3417) from August 26 – August 28. Eager gamers can learn more about Borderlands 2 right now by picking up the latest issue of Game Informer Magazine, which has the worldwide exclusive cover story on the title. Readers will find many game details inside the issue, including the first reveal of one of the several new character classes being introduced in Borderlands 2.

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66. Re: Borderlands 2 Announced Aug 5, 2011, 00:59 xXBatmanXx
 
Krovven wrote on Aug 4, 2011, 18:03:
All the UI stuff mentioned here is true and still to this day. None of it ever got fixed.

So when people say they held off for awhile before playing Borderlands and didn't have issues...you just didn't notice them.

The only thing I think that did get fixed was multiplayer port issue. UI weirdness never got touched, and the mic problems were never fixed either. Friends and I all just disabled the in-game voice in the config files and used Steam voice instead.

Batman, hit me up one of these days and we'll start up a game and I'll show you the UI menu's that are not consistent with the rest.

One of my favorites is the mouse wheel not working on the Friends list when trying to invite someone.


See, it worked, but it wasn't how we wanted it - that shit doesn't really bother me. I know everything you guys speak of - it just didn't ruin the game for me. I pointed out the things that bothered me...the IU stuff is just a "duh"' since it was ported from xbox. Didn't make the game any less good to me.
 
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