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| [Jul 08, 2011, 11:26 pm ET] - Share - Viewing Comments |
Steam now offers the promised patch for Dungeon Siege III, which addresses key mapping issues, among other things. The complete list of changes follows.
- Keybinding has now been implemented into Dungeon Siege III
- Added two new controls that will allow the players to move left or right. This is included on the keybinding screen.
- Fixes an issue where the gamepad would default to on, even if you have no gamepad plugged in.
- Fixed an issue in Multiplayer where if either the host or the client is using a gamepad and are playing with someone who is using the mouse/keyboard, the host hangs when switching to the ending cutscene.
- Fixed an issue with certain graphic cards where it would occasionally display large black pixels in the middle of the screen.
- Fixed a potential crash when players try to reconnect after disconnecting during a conversation.
- We've implemented a fix that will revert the A/D reversed issue for people that are still reporting this issue.
- Fixed a potential crash when players would join a Multiplayer game in a certain order.
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| 5. |
Re: Dungeon Siege III Patched |
Jul 9, 2011, 18:38 |
ColoradoHoudini |
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Why couldn't they have just made a bigger world, add a few more playable characters, and have proper multiplayer support? I know that's all I needed to buy this game.. instead they had fucking abysmal controls (btw, is it just me or does everyone have to hit E when they walk over an item (not money) that they want to pick up? I want to pick up EVERYTHING.. all the time.. did i overlook that config setup?
Also.. is it just me or does the game not tell you if an item is useable by your current character? I picked the .. err.. non sword dude? and i would grab staves and maces and all i could with them was transmute them.. never equip.. ever. But i was never told i couldn't equip the items.. they just werent options in my Equip screen.
Someone tell me i fucked all that up..and not the devs |
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