A new trailer from BioShock Infinite offers a further look at gameplay along with more explanation from Irrational Games' Ken Levine about how things will work in the upcoming first-person shooter sequel. Word is: "In this video, Creative Director Ken Levine talks about Elizabeth's ability to manipulate tears, and how tears influence the gameplay in BioShock Infinite." The embedded version follows.
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Acleacius wrote on Jun 24, 2011, 16:32: KLevine never ceases to amaze, he's been on the cutting edge since he first wrote Thief.
Wow, I never knew he was the writer of Thief; very interesting. No wonder I liked BioShock 1 & 2, and I'm liking the looks of Infinite so far. Something new and refreshing again.
LGS was an awesome studio, with a lot of superb talent, and the Thief series (T1 & T2 ONLY, NOT Deadly Shadows) are at the top of the list of my all time favorite games. I played both T1 and T2 again (4th or 5th time), within the past year, and they still hold their weight in gold.
The guys over at 'The Dark Mod' (http://thedarkmod.com) are doing a great job. They are doing a much better job there than EIDOSí feeble attempt with Thief: Deadly Shadows. That game was awful in my opinion. I donít think I could ever bring myself to finish it.