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PC Lead Platform on Tribes Ascend

A new Q&A on FPSguru.com discusses Tribes Ascend with Todd Harris, COO of Hi-Rez Studios, developers of the upcoming first-person shooter. Along the way he assures them the PC is the lead platform on this game: "Tribes: Ascend is being developed as a PC title first and foremost. Any console release will be much later." He also explains their goal of satisfying fans of the entire series:

Calling the Tribes community "passionate and vocal" is quite the understatement. I've always viewed Tribes more like a fast-paced, high-flying online sport than just an FPS. And Tribes fans are certainly as passionate as the most hard-core sports fans. Think about the fierce debates involved with a proposed rule change in sports, say moving the 3-point line in basketball, and you get a sense for how the community argues even among itself about which previous Tribes was actually the best and why, and how to best improve the game. Of course as the Dev team we want to remain true to the core IP but also improve and evolve the franchise.

So our biggest challenge is that, even though Hi-Rez has a great reputation for working with the community, in the case of Tribes it is not a single community. The community is actually divided into sub-factions in that some believe T1 was best, some T2, and some T:V. This is also a huge opportunity because we have a chance to bring all these skilled and incredibly knowledgeable players together within our single brand new title, Tribes: Ascend, and introduce the franchise to a new generation of FPS players.
We answer most fan mail with the acknowledgement, 'we know how much Tribes means to you, and we'll try not to f*** it up'.

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37. Re: PC Lead Platform on Tribes Ascend Jun 22, 2011, 16:07 OldScho0l
 
Evil Timmy wrote on Jun 21, 2011, 21:21:
Great...the thing that made Tribes enjoyable (and I was a T2 fan first and foremost) was the combination of smoothness and speed. If you played well, you'd be moving at incredible speeds but actually aiming slowly, as each motion was carefully planned and targets were more allowed to drift in front of you than aimed at. The kind of motion needed really is only possible with the speed and precision of a mouse; a controller may be a hindrance in a standard FPS but this would humble even the most skilled twinstick user. Let's hope this really is true and they set it up for the skilled PC user, then just slow everything down for console peasants.

Yeah, playing any Tribes game on a joystick would be terrible. Since they are planning to have it on console eventually, that means that we are going to get screwed. There are like 200 seperate keys used in Tribes2. I dont see that happeing on a console without ruining the game.
 
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