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Consoles Lead Skyrim Development

A video interview on Computer and Video Games discusses The Elder Scrolls V: Skyrim with Craig Lafferty, lead producer on Bethesda Softworks' upcoming role-playing sequel. He talks about the console editions of the game, saying that they are actually the lead platform for Skyrim: "we develop toward the consoles and then porting to PCs is not too bad, actually." He goes on to discuss their added emphasis on accessibility compared with previous installments in the series, and Apple's inspiration in creating user interfaces. He also touches on gameplay, including bigger boss battles, the main campaign, side-quests, and more. Thanks Reddit via GamersMint.

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22. Re: Consoles Lead Skyrim Development Jun 8, 2011, 15:05 Ashley
 
Beth has a lot A LOT of data on what will probably make the most money. Of course these things are not written in stone and they may be horribly wrong but they spent a lot of time and resources on this decision and if anyone is to blame for this, it is the consumers. Not a huge corporate conglomerate that is only doing what it exists to do. Make lots of money for as long as possible off of an IP.
As a PC gamer, I think it sucks.
As an investor, I think it rocks.

I do intend to pre-order for my 360 so I'm definitely one of those consumers you can blame
 
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