[May 13, 2011, 7:56 pm ET] - Share - Viewing Comments
Steam News announces
patch for Brink is now available, addressing some issues with the recently released first-person shooter. Also, the Bethesda Blog
has word that to thank owners of the game for their support, the first Brink DLC will be released for free: "We would like to thank you for supporting Brink and for your continued feedback. To show our appreciation for your support of Brink, we will be making the first DLC for Brink available for free when it is released. This DLC is planned for June and will offer additional maps and new content for players. We’ll continue to provide announcements about the next title update, as well as the first DLC release as that information becomes available." The patch notes follow.
Fixed issues with custom ui_fov settings when playing as a client
Added support for 2560x1440
Slightly improved start up times
Fixed crash when clicking in blank area on Training Videos menu
Fixed memory leaks on shutdown
Fixed Be More Objective leaderboards being incorrectly named
Fixed “texture gridding” issues on certain graphics cards
Fixed settings being incorrectly applied on the advanced video options screen
Improved performance when using Ambient Occlusion
Fixed halos not rendering correctly
Removed bot intelligence inhibitors for Freeplay games
Adjusted bot behaviour in Campaign games to make teams more evenly matched
Changed bots’ objective priorities across all game modes
Fixed issue with bot difficulty continually dropping
Fixed poor server browser performance for users with a large number of items in their history
Made server browser refreshes much more responsive
Changed server browser to no longer group player counts by max players
Added new pop-up text for server browser filters
Fixed not being able to sort by favourites column
Server browser now retrieves favourites correctly from Steam
Fixed arrow keys not working when exiting out of a chat submenu
Made it easier to select a default secondary weapon
Disabled chat options in solo mode
Can now use net_ip command to assign IPs to server instances
Dedicated server binary can now be run as a service, which won't have a CSIDL_PERSONAL virtual folder
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||Re: Brink Patched, Free DLC Planned
||May 14, 2011, 21:02
|Not entirely sure what they did with the patch, but the game actually runs worse for me now, and has noticeable stuttering.
I've also started to get some serious corruption with in game text randomly. Examples are name plates over heads, objects, score screen, turrents, etc. Basically, anything that can have text can become glitchy and unreadable. This does NOT occur with ingame graphics (environment, guns, players), only text.
Bots seem like they might be doing better, but it's hard to tell since they still die so damn fast.
And finally, it seems like they've buffed bot damage. Whereas before, I could get into some firefights and take some hits, now I seem to go down insanely fast at times. I even upped my body type to big to beef up the health pool, took health and vest upgrades, and carried a chain gun. I walk up behind a distracted bot, point blank begin to empty my gun into his head, and he just turns around and one shots me. And it doesn't even seem consistent, sometimes I'll be firing at them and not seeming to do any damage, they'll run three steps, then keel over dead.
This is all occurring solo btw, and not on a server.