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GOG.com: DRM Causes Piracy

Bit-gamer.net has an excerpt from their upcoming interview with Lukasz Kukawski, PR and marketing manager for Good Old Games, who expresses the opinion that digital rights management (DRM) actually causes piracy, rather than prevents it. On a related note, when GOG.com and CD Project announced that the version of The Witcher 2 sold on GOG.com would have no DRM, we inquired why this stance didn't extend to versions of the RPG sequel sold on other platforms, but never received an answer. Here's what Kukawski says about DRM:

"What I will say isn’t popular in the gaming industry," says Kukawski, "but in my opinion DRM drives people to pirate games rather than prevent them from doing that. Would you rather spend $50 on a game that requires installing malware on your system, or to stay online all the time and crashes every time the connection goes down, or would you rather download a cracked version without all that hassle?"

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28. Re: GOG.com: DRM Causes Piracy Apr 12, 2011, 12:27 fujiJuice
 
descender wrote on Apr 12, 2011, 10:52:
Causation != Causality

Borderlands is a prime example of how a pre-release demo would actually hurt sales, which is why they don't do it in the first place. No one in their right mind would have bought that shallow boring game with broken multiplayer and "consolitis" if they were presented the option to demo the game before buying.

You are very wrong about a few things but I thought I'd focus on just these two. First, it's correlation does not equal causation. Second, Borderlands is a fantastic game. Not perfect by any means, multiplayer was broken, and the interface was geared towards consoles, but the game itself is incredible fun, and I know several people that purchased it after playing my copy. The exact opposite of your assumption.
 
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