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GOG.com: DRM Causes Piracy

Bit-gamer.net has an excerpt from their upcoming interview with Lukasz Kukawski, PR and marketing manager for Good Old Games, who expresses the opinion that digital rights management (DRM) actually causes piracy, rather than prevents it. On a related note, when GOG.com and CD Project announced that the version of The Witcher 2 sold on GOG.com would have no DRM, we inquired why this stance didn't extend to versions of the RPG sequel sold on other platforms, but never received an answer. Here's what Kukawski says about DRM:

"What I will say isnít popular in the gaming industry," says Kukawski, "but in my opinion DRM drives people to pirate games rather than prevent them from doing that. Would you rather spend $50 on a game that requires installing malware on your system, or to stay online all the time and crashes every time the connection goes down, or would you rather download a cracked version without all that hassle?"

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14. Re: GOG.com: DRM Causes Piracy Apr 12, 2011, 11:18 Parallax Abstraction
 
descender wrote on Apr 12, 2011, 11:07:
Check your facts first. Consoles hardly EVER get demo's for non-AAA titles (that would sell regardless of quality) and NEVER before release day.

As an owner of both major consoles, I can say that you are very wrong. Well over half of AAA releases get demos and most demos either release before the game or the same day. Some do come out after the fact to be sure but it isn't very often and it's usually for titles that have already sold well but which want to grab a few more customers (i.e. Call of Duty.) I play demos for "non-AAA titles" all the time on Xbox and PSN. I suppose all those mandated trial versions of every XBLA game don't count either?
 
Parallax Abstraction
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