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Two Worlds II Review Flap, Sequel Revealed

A post on Destructoid reports on accusations that TopWare threatened UK outlets with blacklisting over negative reviews of Two Worlds II, describing one instance where they pushed for a score to be bumped up to 7/10. There's a follow-up on BeefJack where a TopWare rep explains that this is "all quite blown out of proportion," as it was a dispute over scoring systems, saying: "This is untrue, the only thing that was said is that a 7 is average in public eye and not a 5 their scoring system is their scoring system and that is that. They are not blacklisted and no one asked them to increase their score." Big Download notes that TopWare's U.S. marketing head James Seaman made several comments in the Destructoid forums about this, including this: "My team needs to take a step back as the UK has been pretty harsh on our game, but such is life. I will make sure that nothing like this ever happens again, but some of my guys have put their heart and soul into this game and just need to take a step back." Moving forward, he also reveals that in spite of all this, they are working on the next Two Worlds game for release next year: "We are trying to do a better job every time and have brought in a brand new 3D modeling, animation and CG team for the next Two Worlds game coming out in 2012."

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26. Re: Two Worlds II Review Flap, Sequel Revealed Feb 20, 2011, 12:07 spindoctor
StingingVelvet wrote on Feb 20, 2011, 11:35:
The numbers are all pointless anyway, let's be honest.

To us, maybe. But it matters to others. Some consumers will use the numbers to make their purchasing decisions. It might not matter for the 8/10 or 9/10 games, but it could affect sales of a 6/10 rated game where a consumer might be on the fence. Those sales could be the difference between being in the red or black. Likewise, publishers use Metacritic scores as a metric of how good the game is. They could use it as one of the criterion to decide whether or not a sequel gets made. That in turn can affect the developers... not trying to be overly dramatic here but that variation of 2 points on a 10 point scale could be the difference between 2 more years of gainful employment for the studio versus being out of a job.

The numbers might not be an accurate representation of the quality, but they can have consequences and that's why publishers care so much about them.
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