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Salem Perma-Death Explained

Paradox Interactive officially announces Salem, the free-to-play MMOG set in colonial Salem they unveiled a few weeks ago at their press event. They have launched a Salem Product Section, Facebook Page, and Twitter feed for this game that has an emphasis on crafting and the unusual feature of permanent death for characters who meet their in-game demise. They also include a link to their previously released game trailer, and some details on the game, including a bit more on the perma-death deal, which is not quite as permanent as it sounded at first:

"Salem is a free-to-play MMO game that is going to add something new to the genre with the concept of generations rather than just a single character through the game,” said Tom Söderlund, Project Lead for Paradox Connect. “If your character is killed in the game, and believe me it can be dangerous in Salem, their descendent has the ability to pick up where your character left off. The concept of revenge and towns policing themselves and even sanctioning hits on griefers is going to be a really compelling aspect. We know we’ll see some interesting things when the community finally has a chance to play Salem later this year.”

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18. Re: Salem Perma-Death Explained Feb 10, 2011, 14:47 WyldKat
Sencho wrote on Feb 10, 2011, 13:17:
WyldKat wrote on Feb 10, 2011, 12:41:
The Salem witch hunt was every bit as "light-hearted, charming, and cute" as the Holocaust.

The 10-year organized mass genocide of millions of hated peoples run by perhaps the most singular evil being in human history compares to a months-long, regional hysteria sparked by a few lunatic girls in what way exactly? The sense of scale is completely off. Heck they only similar items are death and insanity...and you find that at a soccer riot.

So you mean to tell me there is absolutely no correlation between a group of people who were hunted and persecuted because of a perceived evilness about the group of people and a group of people who were hunted and persecuted because of a perceived evilness about that group of people?

Scale has nothing to do with it, it's still a matter of intolerance, ignorance, and supremacy leading to the brutal deaths of innocents. Oh and yes there were loads of innocents killed in the name of witchcraft in a time span much longer than 10 years, in fact it is even still occurring today.

I don't have a problem with alternate timelines but I stand by my opinion that this setting is every bit as distasteful as the Holocaust, making it "cute and charming" is ridiculous.
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