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64-Player Battlefield 3 This Fall

The Battlefield Blog has some of the promised new details on Battlefield 3, saying the next installment in DICE's military shooter series is due for release this fall for Windows, Xbox 360, and PlayStation 3. The update calls this the "true successor to Battlefield 2," saying it will have full single-player and co-op campaigns as well as 64-player (on the PC) multiplayer, as well as the return of jets and (wait for it) prone. They also offer a teaser trailer, and promise more details throughout this month in magazine coverage, starting with the new issue of Game Informer, where they have word on the game's use of DICE's new game engine: "it wasn't until the company developed the powerful new Frostbite 2 engine that it felt all the pieces were in place to create a proper follow-up. Armed with powerful upgrades like deferred rendering, real-time radiosity, a new animation system borrowed from the EA Sports label, and an exponential leap in destructibility, executive producer Patrick Bach dubs Frostbite 2 'the best piece of technology on the market when it comes to building games'." In a bold move, the Battlefield 3 Website offers preorders of the limited edition without yet revealing what it includes.

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70. Re: 64-Player Battlefield 3 This Fall Feb 5, 2011, 00:54 mag
 
Verno wrote on Feb 4, 2011, 12:43:
mag wrote on Feb 4, 2011, 11:49:
It's "possible," but my experience is that things will still go quite wonky. You'll have to spend so much time trying to rip out all of the old drivers that are screwing with your framerates or causing BSODs or whatever that you'll save time by reinstalling.

I don't see how that's possible, Windows 7 will not load device drivers for devices that aren't present. You need to simply run an uninstaller on any bundled software to remove it - CCC or Nvidia Driver Panel. I've done this at work on a couple dozen systems with nary a bad result, Windows 7 is quite good this way. At worst you might need to re-install something with linked libraries like PhysX but most games will do that automatically at setup or run time.

Windows 7 even runs multiple videocards from different manufacturers for anyone wanting to do that silly dedicated PhysX card nonsense.

*shrug* I swapped motherboards, uninstalled all of the old software, Win7 continued to freak out about every little thing until I reinstalled. It wasn't a spectacularly different experience from doing the same with WinXP.

In fact, even swapping video cards more recently was pretty painful. To get it to work decently I had to perform the same old Driver Cleaner song and dance.
 
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