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| [Feb 01, 2011, 11:35 am ET] - Share - Viewing Comments |
Destructoid - Oh no, sixty dollars for eight hours? Just ... shut up. Thanks MG Admin.
I'm talking about the, "I'm not spending $60 for eight hours" crowd. Apparently, a game that lasts eight hours is now a failure, and not worth paying full price for, no matter how good it is. This new emphasis on length over quality smacks of middle school essay requirements, where your word count was more crucial than your writing ability.
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Re: Op Ed |
Feb 1, 2011, 19:09 |
Ruffiana |
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Shineyguy wrote on Feb 1, 2011, 18:43: Third... Do I have a third point? Oh yeah, third; as long as I enjoy the experience, $60 is totally worth the price to me. I don't make a lot of money, but I have enough to spend on the games that catch my eye, and I'm thankful for that. Whether the game is $50 or $60, 4, 6, 8 or more hours, if it delivers an experience that gets me talking about it with my friends, then it's worth it. I do expect a certain amount of play-time from a $60 game. But, if it's a really good game, then that 8 hour playthrough will undoubtedly translate into multiple playthroughs.
If it's a crappy game, I don't care how many hours it takes to complete...I'll never finish it anyway. And if I walk away after 20 hours feeling meh about it, then it's simply not a better game or a better value.
Would much rather have 8 hours of awesome than the mandatory 40-60 hours of blah. |
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