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No S.T.A.L.K.E.R. 2 Console Compromises

S.T.A.L.K.E.R. 2 Q&A with the Team #1 on Facebook answers some questions about GSC Game World's upcoming first-person shooter sequel. They go into detail on some gameplay elements, and start things off with reassurances for PC gamers that the Windows edition will not suffer at the hands of the game's console versions: "Since we develop primarily on PC, you won't see any compromises in the PC version. The key difference between the PC and console versions will be the beauty of graphics (meaning PC will offer more of visual effects)." Thanks PC Gamer.

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31. Re: No S.T.A.L.K.E.R. 2 Console Compromises Jan 12, 2011, 17:32 venomhed
 
Shadow of Chernobyl was the best story and game, but fuinctionally, Call of Pripyat was the best. The sleep ability in bases, ability to repair you weapons, modding weapons, the way the artEfacts could come back to area's previously explored. All that was great stuff.

All the endings of all the games sucked hard though.

Also there was way too much ammo in the game, good god I had tens of thousands of rounds of stuff at the end. Plus all the really crazy weapons were placed near the end of the game which kind of sucked.


Stalker Complete - Looks great! Will try it out and load up Shadow again. However, can you add the Sleeping Bag (or whatever its called) mod to this? I really like the ability to snooze because going out at night in this game without night vision frankly scares the real shit out of me.

* Oops, looks like Stalker Complete has the sleeping bag in it. Wonder if they also have the Snuggie (tm) mod?

Just kidding.

Get out of here stalker!

This comment was edited on Jan 12, 2011, 17:41.
 
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