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Ex-Rockstar Dev Speaks Out? has details from a now-removed blog post (still cached) written by Zero Dean, apparently a former Rockstar employee who allegedly served as Senior Environment Artist on Red Dead Redemption. The blog described how pressure on the developers from management amplified as the project progressed, with unpaid overtime steadily increasing, leading to him catching flack from above after commenting on the situation in email that turned out to have been monitored. He says he eventually left when a boss took credit for some of his work. "And thank you Rockstar," he wrote. "You taught me exactly how I don't want to run a business or treat employees (or human beings) ever." Thanks Joao.

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16. Re: Ex-Rockstar Dev Speaks Out? Dec 21, 2010, 12:24 Steele Johnson
It's not just the gaming industry. It's a lot of software companies. Managers don't understand the technology which in turn causes a lot of stress among the workers. Managers who don't understand the technology should not be allowed to manage these projects. I don't care what people think, software development is a really difficult and tedious job. Unless you're working on your own project at your own leisure, working in a team-based environment can be a nightmare if the managers don't understand how things work. I've found that to be that case in lots of companies I've worked for. The best projects are seriously the ones where the manager is the tech lead, and there are no managers at the exec level involved other than checking on status and letting the team go their rightful pace.

Managers at the exec level have one important responsibility, and that is to incentivize and motivate the workers. Not crack whips and create a stressful, unstable team environment. Managers like that should be let go.

This article is a bit disconcerting to me because Rockstar is one of my favorite companies. They need to fire these managers who cause all this stress if the company wants to remain where they are today. Otherwise they'll lose a lot of good talent.
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