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Bad Company 2 PC Changes Planned

Electronic Arts Forums gave a post from DICE community manager Daniel 'zh1nt0' Matros outlining plans for upcoming changes to the PC edition of Battlefield: Bad Company 2 (thanks Ant via Planet Battlefield). He says this is, "just one part of a bigger list of updates that we are going to release very soon. This update will also require server downtime." Here are the changes they are revealing:

  • One of the Insignia's requiring an unobtainable Bronze star for the tracer dart requirement removed.
  • One of the Insignia's requiring an unobtainable Bronze star for the tracer dart requirement removed.
  • Hit registration changes brought over from MOH to BC2; several bugfixes, the client<->server send rates have been increased, some of the hitboxes themselves have been changed. This will increase the accuracy of guns, but will not make much of a difference to the knife.
  • Removed the blue box behind the chat window.
  • The 2-second immunity when spawning/being revived can will now be immediately remove either by firing, zooming, or any movement (move, crouch, jump). Merely looking around will not remove the invulnerability. In essence: If a person moves, he is never invulnerable.
  • 3D vision fixed.

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20. Re: Bad Company 2 PC Changes Planned Oct 25, 2010, 14:30 eXFeLoN
 
elefunk wrote on Oct 25, 2010, 14:15:
xXBatmanXx wrote on Oct 25, 2010, 13:56:
Well lets see....MoH has no recoil, and therefore, just like CS, it is all headshots and instant kills. (ie. see post 15)
Oh for fuck's sake, hit detection and recoil aren't the same in any way, shape, or form. Save your rage for when it's actually applicable. For now you're just pulling shit out of your ass and conflating two entirely unrelated concepts.

no recoil means aiming is simplified to the point a brain dead moron (see mirror for example) can make head shots. you know the part with the hit box. so they are kinda related concepts. and by related, i mean, having to do with each other. not like your uncle who touches you.
 
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