Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
User Settings
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Bethesda Passed on Fallout MMOG Rights

Edge Magazine has a follow-up to the ongoing legal battle between Interplay and Bethesda Softworks over the rights to a Fallout MMORPG, which Interplay is still pursuing, having retained rights to make a Fallout MMOG under specific conditions when they sold the Fallout franchise to Bethesda. Edge hears from Interplay president Eric Caen, who tells them his brother Hervé offered the full rights to the intellectual property, but Bethesda balked at the price tag. "My brother said: 'If you want the full IP, the value of it is $50 million.' They said: 'No way. Why $50 million?' We said: 'Because the MMOG strength of this universe is huge.' Bethesda said: 'We don’t want that. Let’s buy everything else but the MMOG. Do the MMOG.' They said that Interplay had to start development and by a certain time we had to have a full game in development," Caen tells them. "They bought everything, but left Interplay with the licence to do the MMOG - under certain conditions, thinking that Interplay would never fulfil these conditions. But Interplay did. Spring 2009 - this is public information - Bethesda sends a termination letter to Interplay, saying: 'You did not fulfil your obligation.' So all the litigation is about that. I think Bethesda, off the back of Fallout 3’s success, realised that Hervé was probably right about the value. They said: 'OK, how can we get that without paying?'"

Post Comment
Enter the details of the comment you'd like to post in the boxes below and click the button at the bottom of the form.

4. Re: Bethesda Passed on Fallout MMOG Rights Oct 22, 2010, 13:26 bhcompy
Ruffiana wrote on Oct 22, 2010, 13:17:

Honestly, MMO in a post-apocalyptic wasteland just seems doomed from the get go. It's a much better setting for a single-player or perhaps small co-op game. The lifeblood of an MMO is its community. You can't put hundreds or thousands of people into the same playspace, expect them to form social bonds, friendships, rivalries...but still feel like it's a wastland where resources are scarce, survival is harsh, and every man is out for himself.

You've never played Anarchy Online then? Hell, even EVE is like that in a way(in that it's harsh, resources are difficult to come by, and every man is out for himself). And, of course, in space no one can hear you scream.
Reply Quote Edit Delete Report
      ;)   ;)   :(   :(   :o   :o   %)   %)   :)   :)   :|   :|   ;P   ;P   X|   X|   :D   :D   More
Login Email   Password Remember Me
If you have a signature set up, it will be automatically appended to your comment.
If you don't already have a Blue's News user account, you can sign up here.
Forgotten your password? Click here.
          Email me when this topic is updated.

Special Codes

  • b[bold text]b
  • i[italic text]i
  • u[underline text]u
  • -[strikethrough text]-
  • c[code text]c
  • +[bullet point]+
  • q[quote text (indented)]q
  • [quote="Author"]quote text (indented)[/quote]
  • [url=Link]text[/url]
  • r{red text}r
  • g{green text}g
  • b{blue text}b
  • m{maroon text}m
  • s{secret text (shows in the background colour)}s

Forum Rules

  1. Disagree all you want but attacks of a personal nature will not be tolerated.
  2. Ethnic slurs and homophobic language will not be tolerated.
  3. Do not post spam, links to warez sites, or instructions on how to obtain pirated software.
  4. Abusing the forums in any manner that could be construed as 'griefing' will not be tolerated.


Blue's News logo