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RAGE Interview

The RAGE interview on Games On Net chats with Tim Willits and Jason Kim of id Software during the Eurogamer Expo about RAGE, id's upcoming first-person shooter. Topics include how their showing of the game was received, what they do other than attend trade shows, a bit on id's Tech5 engine, how their cross-platform development is going, possible backlash from the PC gaming community, the concept behind RAGE, characters, avoiding having exposition interfere with all the shooting, and more.

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25. Re: RAGE Interview Oct 11, 2010, 15:58 theyarecomingforyou
 
Tim: Well yes. That was one of the reasons why before Quakecon I was gonna (set the PC version to) the same resolution, so I could have all three of them the same, and John Carmack was like, “Well you know it’s really a PC centric audience, let’s go ahead and crank it up a little bit” … and it did load much faster.
I can't understand why the hell they wouldn't crank up the detail to really show off the engine, apart from fear of upsetting the console crowd. The whole response seems to show a complete disregard for the PC audience, the audience that made id Software the company that it is today.

So they were all excited about that. “It loads faster, see! My three thousand dollar machine is better because it loads faster!”
Is he actually retarded? PC enthusiasts spend that sort of money because they want the best experience and not some shitty console port. The arrogance is just dripping off that statement.

This game might have been a game changer if it was released a couple of years ago but the tech isn't anything special anymore:
Far Cry 2
Brink (ironically based on idTech4)
Rage Rage 2 Rage 3
 
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