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Supreme Commander 2 Monkey Lord DLC Plans

A new video developer diary for Supreme Commander 2 features discussion of real-time stratagems among some staff at Gas Powered Games. This proceeds routinely until GPG's Chris Taylor makes an appearance and reveals plans for upcoming downloadable content for the real-time strategy sequel. He says the big draw will be the return of the Cybran Experimental Spiderbot, aka The Monkey Lord. Word is: "We have a DLC pack we've been working on for a couple of months, with new maps, a bunch of fantastic over-the-top new experimental units, boosts, and upgrades. We're super-excited to be able to launch that real soon. So I will see you all online, and, uh, watch out for my Monkey Lord!" The embedded version of the diary follows.

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5. Re: Supreme Commander 2 Monkey Lord DLC Plans Sep 8, 2010, 14:29 Rhett
 
Recently picked it up for the 360. It's pretty fun, but I wish they'd GET BACK TO PATCHING IT! I think we're on 1.0 still. You wouldn't believe how many glitches and exploits exist.

I understand they released 50 patches in a row to fix this and that on PC, and that they MAY be considering patching the 360 once they compile one big patch. However, every bit of time they delay, less people will be interested in playing SupCom 2 on the console. (the ones that DO play, are forced to use the same exploits to play "fair" games against other cheaters, even).

The DLC looks cool, though. Maybe that'll come to 360 with the patch(es).
 
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