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| [Aug 21, 2010, 12:02 pm ET] - Share - Viewing Comments |
Eurogamer.net - Realtime Crisis.
In the longer term, however, I suspect that the impact of RTW's demise will be felt by the UK games business for many years to come. The company's failure is not entirely a shock - it launched an MMO-style game which was hugely expensive to develop, but which received poor reviews, a combination which would be a fatal blow to most game companies. The scale of the failure, and the context in which it has happened, however, will have a major impact on how the industry does business.
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Re: Op Ed |
Aug 21, 2010, 12:11 |
StingingVelvet |
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| Good article, the last paragraph or so is something I have been saying for a long time. The "OMG WE GONNA BE RICH MOVIE STARS" attitude of so many developers is really terrible. It works out for a rare few, and it is causing overly expensive and bland projects that are not tailored to an audience at all to be the norm. |
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