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Realtime Worlds Courting Buyers

Edge Magazine has an update on the status of Realtime Worlds, as the APB developer is now in the hands of administrators. Joint administrator Paul Dounis offers a statement saying there are parties interested in buying the developer: "We are actively pursuing all these expressions of interest which have come from both the UK and US." He also clarifies that 53 of 210 employees remain at their Dundee offices and that the company's Colorado office have not been closed as was reported, and 14 employees remain there, down from 42. As for the future of APB, he says: "The game will continue and that is something we want all customers to be aware of."

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10. Re: Realtime Worlds Courting Buyers Aug 19, 2010, 20:13 Ruffiana
 
Fraud, or something to that effect. Some sort of con-op most definitely. It`s all too slick and fast...so what, you work on a game for few years and then it all folds in weeks? Mother&^#$*^s..

You guys act like this is uncommon in any industry.

RTW works on a product for a few years. They work until they run out of money. They're forced to release it arguably too soon because they've run out of money. They're forced to fold when it isn't an immediate hit because they're so far in debt that they don't have any capital to pay their daily costs of operation, let alone the costs of supporting the product. They go into administration, or outright fold, immediately.

They literally bet the farm on this game. It did not pay off. They have no cash to continue.

The vast majority of game studios work like this. People think that every game developer is driving around in gold Ferraris after something ships, but the truth is many of them don't stay solvent long enough to get another project rolling.
 
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