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StarCraft II Budget Oopsie, Preorders Soar

The Wall Street Journal corrects their recent report that the development budget for StarCraft II has exceeded $100 million USD. They say they were referring to the wrong game: "Activision Blizzard Inc. hasn't disclosed development costs for its 'Starcraft II' videogame. A July 16 Technology article about the 'Starcraft' sequel incorrectly said the company spent more than $100 million to develop the game; that figure referred to its 'World of Warcraft' game." Thanks Big Download. On a semi-related note, VGChartz has preorder data for StarCraft II, showing the real-time strategy sequel has 684,000 preorders, and they expect that figure to top out at 750,000 before next week's release. Thanks joao.

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9. Re: StarCraft II Budget Oopsie, Preorders Soar Jul 23, 2010, 12:16 Hyatus
So, they spent over $100 million on WoW. WoW opened in 2004(november, almost 6 years ago). Let's assume the game has had 5 million monthly subscribers(has been more(11 million with China), has been less(when it started)) who all pay for 6 months at a time($12.99/month). That's $64.95 million a month times 12 months times 6 years.

Minus the $100 million for development and not even including what they've made on box sales, that leaves:


4 and a half billion dollars.

It's no wonder all the good gaming companies want to make another stupid MMO and Activision Blizzard wants pay to play on everything.
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