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Ships Ahoy - Prince of Persia: The Forgotten Sands

Ubisoft announces that Prince of Persia: The Forgotten Sands is now available in North American stores, specifically mentioning the release for Xbox 360, PlayStation 3, PSP, Wii, DSi, and DS but not the Windows version, which is nonetheless available as well (they also omit Windows in their list of platform-specific features). This game is both a prequel and a sequel, as it is set between the events of The Sands of Time and Warrior Within, and word is: "Prince of Persia The Forgotten Sands is the next chapter in the fan favorite Sands of Time universe. Visiting his brotherís kingdom following his adventure in Azad, the Prince finds the royal palace under siege from a mighty army bent on its destruction. When the decision is made to use the ancient power of the Sand in a desperate gamble to save the kingdom from total annihilation, the Prince will embark on an epic adventure in which he will learn to bear the mantle of true leadership, and discover that great power often comes with a great cost." The game's release in Europe is planned for Friday.

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12. Re: Ships Ahoy - Prince of Persia: The Forgotten Sands May 18, 2010, 22:54 Jerykk
 
Well, releasing a PC version slightly later isn't something they HAVE to do in order to have a financially successful product, but if Mass Effect 2 and Dragon Age were being torrented on or before launch day, then they probably left a few dollars on the table.

One could very easily argue that delaying the PC version results in more lost sales than piracy. After all, the average consumer typically doesn't know when the PC version is supposed to come out since publishers never advertise it. They rush to the store, don't see it on the shelf, think "eh, whatever" and buy the console version because they really want to play the game immediately.

The most successful ports have been the ones with no delays. Coincidence? Maybe... but probably not.

On a side note, apparently this PoP is only six hours long. That's pretty lame but I guess that's becoming a trend for Ubisoft. Splinter Cell: Conviction was also only 6 hours long.
 
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