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XCOM First-Person Shooter Announced

2K Games Announces XCOM, a first-person shooter reimagining of the X-COM series of counter-UFO tactics games. The project is in the works at 2K Marin, developers of BioShock 2, and it is due for Windows and Xbox 360, though a release date is not set at this point. A screenshot accompanies the news, and the preliminary XCOM Website is online. Here's a bit:

XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.

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65. Re: XCOM First-Person Shooter Announced Apr 14, 2010, 16:30 Beamer
If it'd be like Xcom, but the only difference is that instead of tactical isometric 3d battles you have FPS battles, I'd be all over this like a fat kid on cake.

But it's far more likely to turn into a by-the-numbers five hour single player FPS game where you shoot something that vaguely resembles a crab-man, while the story mentions something once about aliens attacking earth and an organization that fights back.

At least the developer is decent, so it might turn out to be a decent FPS.

Let's face it, the console crowd won't play a game like the original XCom. Therefore, it will not get made.

There are two great ways I can see this done:

1) Do it like the original, but in first person. I think this is the weaker way. Let's be honest, halfway through X-COM you get tired of searching farmhouses (don't even get me started on finding the last damn alien in a closet in a freighter in TFTD - you could spend an hour searching for the last one.) This could get mundane very quickly. It sounds cool at first, but when you sit and consider it I think it just gets terrible. FPS games don't handle repetitive natures very well, unlike strategy games.

2) More scripted FPS game where X-COM has been formed as the international corporation, but you play a government agent not tied to them. You still cross paths with them as you work your investigation. This means you'd often find yourself in terrifying darkness alone, like your men did in early missions (especially if all but one were wiped out), but often find yourself in the middle of enormous battles in which you had your own objective aside from blasting aliens. An interesting twist could be playing on X-COM being a not-entirely-benign corporation. You could throw so many cool scenes into this and lead it down a linear plotline.

Given the choice, as a developer, I'd choose B. I think B could smash.
Not sure what 2K is doing at ths point. They've said they will have the GeoScan, but also said you're an FBI agent.

Will wait and see.
Music for the discerning:
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