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| [Apr 10, 2010, 2:33 pm ET] - Share - Viewing Comments |
Eurogamer has a response from Ubisoft to questions about future plans for their online DRM, which they call their "online services platform," indicating they hope to improve the scheme, but not eliminate it, in spite of users' worst fears coming true about its online requirement causing all sorts of problems in the short time since it was implemented. "Most forthcoming Ubisoft PC titles will use our online services platform," a Ubisoft spokesperson explained. "As with any online technology, we are constantly working to evolve and improve it."
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Re: Ubisoft: DRM Will |
Apr 11, 2010, 21:37 |
Slashman |
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Jerykk wrote on Apr 11, 2010, 19:36:
And by the way, I've yet to hear this DRM has been hacked. All there is out there is anecdotal evidence from a bunch of people who are known to be lying, thieving, boasting arseholes who enjoy nothing more than stealing from software developers. Although the protection hasn't officially been cracked, there is now an authentication server emulator for AC2 that tricks the game into thinking it's connecting to Ubisoft. There are claims that it works 100% now (previously, many side missions wouldn't work), though I haven't verified that myself. From what I'm seeing on scene release sites, they managed to make the emulator pretty much complete. This was quite recent though. They pretty much had to play through the whole game and grab the stuff that Ubi was keeping on the server side(from what I understand).
Interestingly, there were a lot of people willing to wait for the workaround to be complete.
I just find the whole thing so pointless. I never thought for a second that AC2 would sell badly on PC. And I doubt that this DRM had anything to do with that fact.
If people think your game is good, the people who would normally buy games will buy them. That's not rocket science.
How many times do studios like Bioware and Valve have to prove this to be the case before people catch on? If you make a shitty game, it's going to sell less regardless of pirates.
If the last POP game was so well done, why are Ubi going back to the old school hero from the Sands of Time trilogy? Answer: The new POP wasn't all that.
Piracy has never made or broken a PC game or stopped it from being successful. The developers and publishers do that with their design decisions. |
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