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OpenGL 4.0 Announced

The Khronos announces the OpenGL 4.0 specification, calling this "a significant update to the most widely adopted 2D and 3D graphics API, and includes the GLSL 4.00 update to the OpenGL Shading language allowing developers to access the latest generation of GPU acceleration." There's an article about this on CNET News (thanks Mike Martinez) relating Khronos' claims that "OpenGL 4.0 exposes the same level of capability of GPUs as DirectX 11."

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10. Re: OpenGL 4.0 Announced Mar 11, 2010, 19:38 Kalthorn
 
And that's because they haven't updated the spec in any meaningful way in forever. Well, that and releasing on the xbox requires DirectX. I'm betting there will be some decent PC games using it soon.  
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