A new Flowfield Pathfinding Trailer from Supreme Commander 2 demonstrates a new method of group pathfinding being used in Gas Powered Games' upcoming real-time strategy sequel. The clip is narrated by lead designer Chris Taylor, who shows how a new method based on "crown continuum" research conducted by the University of Washington allows groups of units to seamlessly maneuver around each other. On a related note, Chris Taylor speaks to Ars is an Ars Technica interview with the GPG boss-man, who discusses the setting of the sequel compared with the original, new units, new story elements, features like Eyefinity support, as well as his feeling that this game is a return to the feel of the Total Annihilation series. The embedded HD version of the pathfinding trailer follows.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2013 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 18 May 2013, 17:30.