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BioShock 2 Patched

The Cult of Rapture has details on a new patch that's now automatically available for the PC edition of BioShock 2 to fix some issues with the waterlogged shooter sequel, though the promised widescreen monitor fix is not included in the update. The patch is not without its issues, however, as the post says: "Unfortunately, this patch is causing errors in the Multiplayer portion of the game where holding down the mouse button does not register in game. We are already working on a fix to this problem and I will update you with more details as soon as I have them." The full spoiler-free change list follows.

PATCH LIST

  • Fixed accepting a game invite on the Multiplayer Menu via Friend Invite causing a crash.
  • Fixed a black screen that would occur minimizing and restoring the game in Windows 7.
  • Fixed the ability to adopt or harvest Little Sisters after rebinding the ‘F’ or ‘B’ keys to Zoom, Fire or Fire Plasmid.
  • Fixed Big Daddy HUD elements remaining on screen when not appropriate.
  • Fixed an issue where the player’s plasmid hand would become unresponsive if they pressed the Next Plasmid key immediately after firing any chargeable plasmid (such as ElectroBolt 2).
  • Fixed a potential save file issue.
  • Fixed an issue where the resolution would change on its own if entering gameplay in a 16:10 resolution on a native 16:10 monitor.
  • Fixed a problem where if you were running the game in a resolution higher than your desktop resolution the mouse cursor wouldn’t be able to go across the whole screen.
  • Fixed an issue in Windows 7 where certain Radio messages could become scrambled or broken after defeating a Big Sister if Voice audio had been turned down or muted previously.
  • Fixed a crash while playing Dionysus Park on a 32-bit machine.
  • Fixed a crash that would occur sometimes loading a previous manual save made before any present QuickSave.
  • Fixed a crash while signing in to GFWL when running compatibility mode for XP SP2 while running Vista.
  • Fixed an issue where you couldn’t play audio diaries in certain areas.
  • Fixed a rare crash that could occur any time before a specific Big Sister sequence.

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24. Re: BioShock 2 Patched Feb 13, 2010, 02:57 Lord Tea
 
Alamar wrote on Feb 12, 2010, 21:34:
Anyhoo... I run it at 1920 x 1200, and the little bit trimmed off the edge doesn't bother me, and if I get it wide screen patched, I'll likely find the new view annoying heh : )

-Alamar

no offense, but why did you get a wide screen monitor in the first place? To watch movies?

Fact of the matter is, a wide screen monitor benefits from its extended aspect ratio.

It's amazing how this "bug" could happen again after the wide screen issues of Bioshock 1. One can only assume their betatesting of the PC version was so rudimentary that they didn't even notice this major flaw.
 
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