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| [Dec 09, 2009, 3:53 pm ET] - Share - Viewing Comments |
The Zombie Island of Dr. Ned, the debut DLC for Borderlands, is now available to update Gearbox Software's role-playing shooter with new content. The DLC is available from the Gearbox Software Store, where they warn that: "If you purchased Borderlands from a digital delivery service such as Steam or D2D, contact them to upgrade your copy of Borderlands." The Steam version of the DLC is online as well, here's word from there on the DLC: The Zombie Island of Dr. Ned is the first Add-On for Borderlands with new enemy types, new missions, and new ... surprises.
The Jakobs Corporation would like to invite you to experience the splendor of a corporate owned small town known as Jakobs Cove. Any rumors you may have heard about the "undead" walking our streets are completely preposterous and we officially deny them all. If those rumors turn out to be true simply purchase a firearm from the conveniently located Jakobs Brand Vending Machines and aim for the head. Also, would you mind saving our employees? (Non-union only please)
• 5 New Areas to Explore
• Dozens of New Missions
• New Enemies to Eviscerate
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| 36. |
Re: Borderlands DLC |
Dec 10, 2009, 20:03 |
StingingVelvet |
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On your last post you said you had not. If only some time had passed between the two posts where I could have gone to the Steam forum and looked it up.
Oh wait...
So you can delete the base game exe and the game will run? I think not. Maybe you can delete the other related files, but not the exe. Which brings us back to the point I made earlier...SecuROM should only be added to the game when you purchase/download the DLC. No reason it should have been added otherwise, especially without specifically stating so. I didn't see anything about the exe, all I read on the Steam forum was added SecuROM files that are inactive. If the exe was swapped for one with inactive SecuROM in it that is a little worse, but still... inactive is the key word.
If you don't care about companies silently adding DRM to your files, good for you. Most people do have a problem with that. This would have been an entirely different conversation if they had just announced the patch and stated what it was actually doing. Again, there was no reason for them to patch the base game when the user has not purchased & downloaded the DLC itself. Every game patches the main game to prepare for DLC, Fallout 3 did it before every new DLC. I am not a programmer so I can't say why this is the chosen method rather than a patch within the DLC itself, but I assume there is a reason.
As for me having a problem with adding DRM after the sale I certainly would if that was what they did. Adding some files with SecuROM traces that are only active when the DLC is installed is not that though. People act like a simple trace of DRM is this horrible thing and that I do not agree with, I only have an issue with install limits and such, which is what people think when they read "securom" which is why some are upset. It is a misconception.
Again, read the forums. There are thousands of people very pissed off about this. Thousands? Really? I haven't counted and I doubt you did.
Forums, especially the Steam forums, are often used as a base for the fringe to be angry about something most people don't care at all about. It is pretty common. |
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