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Swift Leaves Valve, Joins Airtight Games

Airtight Games announces that Kim Swift has departed Valve Corporation and joined the Dark Void developer as a project lead, saying "She will build and lead a team in the development of games aimed at a more diverse audience." At Valve Swift was team lead on Portal and also contributed to both Left 4 Dead and Left 4 Dead 2. "I've learned so much and had some amazing experiences at Valve," she says. "But when I heard I had the opportunity to work on innovative titles with my friends over at Airtight, I couldn't pass it up."

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16. Re: Swift Leaves Valve, Joins Airtight Games Dec 7, 2009, 21:34 Ruffiana
You know, not having actually worked at Valve, I have no idea whether or not it's a good place to work. Yes, they make good games, and at least some of the people there undoubtedly make quite a bit of coin. But I don't know who, how much, how many hours a week they end up working, how much creative freedom they have...especially the people who aren't senior level people with many years of veteran status.

For all we know, it's a sweatshop where they churn through college interns every 3 months. And everyone else is primarily paid with the privelage of being able to say they worked for Valve.

It wouldn't be the first big name developer to treat it's more junior employees like dirt.
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