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Star Sentinel Tactics Announced

Fabulist Games announces Star Sentinel Tactics, a sci-fi turn-based tactics game planned for release in the first quarter of next year where the player controls a squad of United Alliance Marines, as they battle to prevent a race of bloodthirsty reptilians from launching a devastating attack on our Galaxy. A batch of Star Sentinel Tactics screenshots accompany the announcement, and here's a bit:

Star Sentinel Tactics takes the proven gameplay of turn-based tactical combat, and invigorates it with exciting new ideas like eliminating CPU turn waiting, dynamic battles and narrative-driven missions. As well as dazzling 3D graphics and line-of-sight driven by a powerful physics engine, the game offers a cast of captivating characters and creatures, and an array of explosive weaponry. Each of the 28 hand-crafted missions will offer players a unique tactical challenge, from creeping silently past patrols in a dusty desert city to providing cover for heavy assault troops as they raid an alien mothership.

As well as a compelling single player campaign, the game will ship with a full-featured suite of editing tools, which will allow players to craft their own weapons, characters, missions and even campaigns.

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1. Re: Star Sentinel Tactics Announced Oct 22, 2009, 12:01 Stormsinger
 
"a squad of United Alliance Marines, as they battle to prevent a race of bloodthirsty reptilians from launching a devastating attack on our Galaxy."

I'm not really sure who's at fault on this, but it drives me right up the wall every time I see such absolutely terrible writing for a game's backstory. A single -squad-, to defeat a force that's going to attack an entire -galaxy-? Just flipping ridiculous...
 
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