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Infinity Ward on Modern Warfare 2's Length

Dev Defends Modern Warfare 2 Length on IGN hears from Infinity Ward's Robert Bowling about the length of the campaign in Call of Duty: Modern Warfare 2, which they speculate is not likely to be longer than the approximately six hour campaign in the first Modern Warfare, in spite of the game's premium pricing (thanks Ralph). Bowling tells them: "We try and focus on the experience we're trying to deliver, and we really let the story dictate how long the game is." When asked about the criticism of the length of the first Modern Warfare, Bowling says: "We never go into development saying 'We're going to make a 20 hour game because people want a 20 hour game' – we want to deliver an intense experience where you walk away and go 'wow, I want to play more'."

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39. Re: Infinity Ward on Modern Warfare 2's Length Oct 23, 2009, 09:04 Verno
 
I'm so sick of the "old man with a job" argument.

Yeah I used to be sick of this argument too. Then I got a girlfriend. Then I graduated from college. Then I got a job. Then we had a kid. Then etc etc etc. Trust me, one day you'll get it. Some people are bitchy about it is really the problem, just because you don't have the time doesn't mean someone else shouldn't be able to blow 20 hours on a game if they want. That's the better argument anyways.

Gaming in general has shifted to be a more casual, family friendly activity than it used to be. It's not hardcore gamers fault because he wants 30 hour games and it's not Mister Dad's fault for having three kids, a wife and a mortgage. Publishers want games to appeal to a broader audience, they want to reach more people and make more money. That means shorter games. Call of Duty has always been about tight execution, not lengthy campaigns anyways.

some rambling about attention span

Attention span has nothing to do with there being a finite amount of hours in the day to allocate to various activities.
 
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