Fragland.net - Pirates at Bay.
If the industry gets their will, you can expect entire households getting
cut off because the 15 year old son was found illegally downloading some
game on the internet. Or because dad had downloaded a copied porn movie or
mom some CD she couldn’t find in the local music shop. If governments would
allow such practices, where would it stop? This would be a fundamental
violation of our right to privacy as whatever you would do on the internet,
it would be tracked by “Big Brother”, at first in service of the
entertainment industry and probably later on in service of anyone with any
interest in doing so.
Advocate.com - Are Video
Games Getting Gayer? Thanks
The medium should make even more strides this fall when Grand Theft Auto:
The Ballad of Gay Tony is released for the Xbox 360. Although no one outside
the offices of developer Rockstar North knows how much gay content will make
it into the game -- only the titular Tony is a given at this point -- Edison
believes it will be groundbreaking nonetheless.
GameCritics.com - How video games perpetuate the commodity model of sex.
This design approach is extremely simplistic and perpetuates the
commodity model of sex—the player wants sex, they go through certain
motions, and they are "rewarded" with what they wanted (like a vending
machine). Furthermore, when sex is included in a game, it is generally
framed as the end result—the reward—of romance, rather than one aspect of an
ongoing relationship/partnership. For example, one gamer commented that the
romance in Mass Effect seemed like the romantic interest was really saying,
"Keep talking to me and eventually we'll have sex". The relationship is not
the goal; the goal is the tasteful PG-13 sex scene. The NPC's thoughts and
desires aren't relevant; what matters is the tactics you use to get what you
want. This is a boring mechanic in games and dangerously dehumanizing
behavior in real life.
Sessler's Soapbox- Game Reviews Need Reference.
On this week's Soapbox, Adam responds directly to you, the readers.
Apparently many of you were unhappy with the references made to other games
in the Shadow Complex and Batman: Arkham Asylum reviews. Well The Sess took
it upon himself to explain to you why it's important to include those
references when talking about any form of art, including games. So put on
your thinking caps, this Soapbox will test your noodle.