FASA Interactive founder Jordan Weisman says "When Microsoft bought FASA Interactive and incorporated it into Microsoft... the two reasons they bought us was, one, they wanted the catalogue of intellectual properties and, two, they felt that we had developed a really good development culture. And the reality is that, pretty much from the day we moved to Redmond, that development culture was destroyed," according to a new report on GamesIndustry.biz. FASA was acquired in 1999 and closed in 2007, and Weisman says: "I don't think the studio ever really had a chance. It was destroyed right in the beginning." He also describes his efforts at warning MS against destroying Bungie in the same manner, saying, "We were much better able to defend Bungie's culture than we were FASA's culture." Looking forward he repeats his eagerness to work with Piranha Games on the recently revealed MechWarrior revival and just yesterday it was announced his new company Smith & Tinker has raised $29 million USD for development of Pokemon-style games.
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