The Mass Effect 2 interview on VG247 discusses the upcoming RPG sequel with BioWare associate producer Jesse Houston. Topics include their efforts at producing the same amount of gameplay as is in the original Mass Effect with twice the assets, changes to combat, control schemes, and more. He also talks about how the PC edition will ship simultaneously with the Xbox 360 version: "We learned a lot from building the PC version before, and having built it six months later there was a big difference. So we actually took what we learned from PC and put it back into 360. Fundamentally, we want you to have the same gameplay experience, but just with the difference in controls. This time round, doing it at the same time for a sim-ship, we can control the differences much more smoothly because itís the same team building it now."
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2014 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 18 December 2014, 08:56.