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Matrix Online to End

A post to the Sony Station Forums announces that Matrix Online will go dark on July 31, ending the run for this ambitious MMORPG that tied-in to the Matrix series of sci-fi movies (thanks Patrik). There is a FAQ about this that basically answers "no" to the inevitable questions about whether it will be possible for fans to set up servers to keep the game going, and they also outline how existing subscriptions will be handled after players take their blue pills:

As of June 1, 2009 any currently entitled active player with an account in billing will not be billed again. For players who have previously purchased prepaid subscription time via a multi-month subscription service, SOE game time card or other retail game time card that extends the service period past June 1, 2009, SOE will refund these accounts for the unused time and where indicated will mail refund checks to the current billing address on the account. Please be sure to update your email and physical address in your Station Account as this will be critical to the refund process.

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47. Re: Matrix Online to End May 29, 2009, 19:20 NKD
Point is, I think your comment "SOE spectacularly ruins their own games" is unfounded, especially considering 2 of the games you listed wasn't even their game.

I have to agree. SOE's worst games are the ones they've saved from their demise. These games were already doomed and SOE saved them to engender loyalty from their fanbases, nothing more. It's also cheaper to buy someone elses work that is going to die than it is to invest with such risk into a new Triple A MMO (EverQuest 3 for example).

EQ2 may have been overshadowed by WoW in numbers but it is a superb MMO in its own right. It has incredible depth, and a really friendly and mature player base. It has so much more content than WoW, and a lot more depth and variety in gameplay. When I was playing EQ2 I never ran into a single 12-year old dipshit acting like an e-Gangsta. The people I met there were largely older, in their 30s+, and many couples were playing as well.

While I am confident SOE could put together an impressive "EverQuest 3", I think SOE is going to find a very powerful niche in the market with their new focus on casual/microtransaction games designed for all ages.
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