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Empire: Total War Date; DRM; Specs

The Total War Blog says March 4 is the release date for Empire: Total War, confirming the most recent release date for the next installment in Creative Assembly's large-scale real-time strategy series. They also announce that all copies of the game must be activated using Steam, even if they are purchased at retail or another digital delivery service. They also offer some system specifications, saying the following represents the minimum, rather than the recommended specs:

Operating System: Windows XP 32(service pack 2), Windows Vista 32 OS.
Processor: 2.4 GHz Single Core Intel or AMD equivalent processor.
System Memory: 1GB RAM (XP) 2GB RAM (Vista).
Graphics Card: 256MB DirectX 9.0c compatible video card (shader 2.0 or higher).
Sound Card: Directx9.0c compatible sound card.
Windows compatible mouse & keyboard.
15 GB free uncompressed hard drive space.

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16. Re: Empire: Total War Date; DRM; Specs Jan 28, 2009, 01:57 Warskull
I have to agree, steam may have sucked when it was first implemented. Now it is a pretty good product. You have the pros of being able to download the game any point in the future on any PC, never having to keep track of the CD keys, and a fairly nice built in messaging system.

Steam only asks you occasionally check in online and run it. Just checking task manager right now, it only uses 14k of memory in the background.

I have to agree that pirating a game because you have to have steam is BS. Especially when you admit if steam was an option you would probably use it. Steam is fair, transparent DRM for those who want to put a hamper on casual piracy.

Really, only stardock treats its customers better.

Since I only have Valve games in Steam I can't attest to how 3rd party games are handled with it.

They run pretty much the same. They just take a second or two more to launch. The only difference is you have to enter command line switches in a steam option instead of into a shortcut.

This comment was edited on Jan 28, 2009, 02:00.
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