|Send News. Want a reply? Read this. More in the FAQ. News Forum - All Forums - Mobile - PDA - RSS Headlines Twitter|
The EVE Online Insider has further follow-up on the exploited bug in EVE Online that made the news recently. To recap, a bug in how star bases work made it possible to reuse the same raw materials in the manufacturing process, and like any good scandal, questions have been raised about who knew what, and when. Though they say a full investigation will take weeks, CCP now offers some preliminary findings, including their belief that the bug has probably existed since player owned structures were introduced on November 24th, 2004 as: "Changes to the Starbases code from launch until February 2007 are minimal and very unlikely to have caused the bug," that they still don't know when exploiting it began (but at least since the beginning of this year), that they have been so far unable to find an older petition reporting the bug, that they have found no connection between their staff or the Council of Stellar Management with the exploit, and that: "Our actions so far have included the eradication of 178 starbases that were exploiting this issue. Some had multiple reactors running in the bugged state. We have also banned all those we have found directly involved and all accounts we have found to be connected to those players. The investigation is still under way and will take a while to conclude." Thanks Massively.
Copyright © 1996-2015 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2015 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 25 May 2015, 12:13.