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Far Cry 2 Homebrew Widescreen Fix

Widescreen Gaming Forum has a homebrew fix for the widescreen FOV issue recently identified in Far Cry 2, Ubisoft's recently released shooter sequel. The fix was created by Racer_S, who also created a homebrew fix for similar problems in BioShock. Thanks Derek.

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16. Re: Far Cry 2 Homebrew Widescreen Fix Oct 25, 2008, 14:09 Aero
Clear Sky was pretty good, I enjoyed it. I do want some re-spawning though. This is the biggest problem with Clear Sky--after a while there is hardly anyone left to fight.

The single biggest disappointing thing about FC2, IMO, is the lack of factions. From the previews, I kind of got the impression that you could become friendly to one faction or at the very least neutral until some faction has it in for you.

As it is, everyone outside of the city tries to kill you on sight. There are no civilians, nothing but baddies. Because of the re-spawning, I'm sometimes hitting the same checkpoint every five minutes.

You should get at least a half-an hour before they respawn.

I do like it a lot though, it's one of the best games I've played in a while. Clear Sky and Far Cry 2 are the only games in recent memory I've been impressed with. If Clear Sky had the true open-spaces and the incredible seamless presentation of FC2, that would be the best game ever...seriously. The best. Better than Tetris.

ed: Oh, I've tried the widescreen fix. Doesn't quite work. You end up with too many lighting artifacts the wider the FOV becomes, and I don't want it quite as wide as most people seem to, so they may see even more.

This comment was edited on Oct 25, 2008, 14:11.
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