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The Cut Scene Blog on Variety.com has some bits of tid from an interview with EA Games label president Frank Gibeau and Dead Space executive producer Glenn Schofield discussing Dead Space from an intellectual property perspective. They describe how Dead Space was born out of their recommitment to creating new IPs, and a little background on how such a property is created and green-lit. The article also includes word that Dead Space novels and toys are being discussed, as is a Dead Space movie (though the author sagely points out that "most new videogames are talked about in Hollywood as movies. The question is whether a deal gets done"). Juxtaposed with all the talk of creating new IPs in a world of sequels, the conversation also touches on, well, sequels, saying EA is toying with the idea of a follow up to Battlefield: Bad Company, and a "sequel idea planned" for Army of Two (spoiling all out fun by using up all the Army of Two 2 jokes), while a more definitive comment was made about Dead Space, saying a "pretty casual" mention that a "Dead Space" sequel is already in the works though they point out this could still be axed in the unlikely event the first game completely tanks.
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