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Carrier Command: Gaea Mission Announced

This press release announces Carrier Command: Gaea Mission, a multiplatform remake of the 1988 action/strategy game in the works at Bohemia Interactive and Black Element Software that will incorporate a story based on the upcoming second book in the Gaea series. The Carrier Command: Gaea Mission Website is already online (thanks Tiscali Games), with media and information, and further details are promised at next week's GC Developer's Conference. Here's the announcement:

Bohemia Interactive Studio and Black Element Software announce a new multi-platform title, Carrier Command: Gaea Mission. Based on the original Carrier Command released in 1988, and fully licensed and endorsed by its creators, the new game strives to deliver innovative and intense gameplay in a truly next-gen rendition. Carrier Command: Gaea Mission is currently scheduled to be released in Spring 2010 on PC and other popular platforms.

Bohemia Interactive´s CEO, Marek Spanel, explains why the company chose this natural evolution from their current line-up of realistic military shooters, including titles such as Operation Flashpoint: Cold War Crisis and ArmA: Armed Assault:

“When we first heard about the opportunity to develop a game based on the original Carrier Command, we were instantly hooked,” says Spanel. “For us, Carrier Command was not only one of the most innovative games we had ever played but it is also one of the very few games that truly influenced our gaming tastes and motivated us in our own home grown game development, which later materialized in the form of Operation Flashpoint, with similar open ended gameplay and emphasis on a deeply simulated game world.”

“Having the opportunity to create an actual Carrier Command game is not only a great honor for us, but it also allows us to take the legendary title we all love and do it justice with a truly next-gen rendition,” comments Otakar Nieder, the game’s project leader at Black Element Software.

Carrier Command: Gaea Mission is set in the Gaea Universe, with the story adapted from the science fiction trilogy’s second novel, due for publication in 2009. The first volume, Gaea: Beyond the Son, is currently available in hardcover from Helios Publishing.

The game’s story centers on a crew waking from their thirty-year hibernation in the middle of a war that has raged from Earth to humanity's first colony in another solar system.

“The Gaea Universe offers a realism and depth beyond the usual gaming conventions,” explains David Lagettie, Gaea Executive Producer. Writer Didi Gilson (co-author with partner Phil under the pen name P.D. Gilson) elaborates, “Gaea explores harsh consequences in our future, from dwindling natural resources to the all-too-human talent for war, and how those aggressive instincts can impact our first forays in space colonization.”

“The vivid writing and compelling characters help us set this game in a believable universe and provides a strong Sci-Fi plot for the player’s immersion,” says CEO Spanel.

More details about Carrier Command: Gaea Mission will be revealed during the upcoming Leipzig Game Convention starting 20th of August.

http://www.bistudio.com

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13. Re: Awesome! Aug 14, 2008, 21:02 KilgoreTrout
 
Totally agree on both Carrier Command and Terra Nova.

But what about Stunt Car Racer? The remake was announced some years ago but it seems like it fizzled before going gold. Pity.

Did anyone actually complete Carrier Command the way it was supposed to be played? I tried and tried, but never succeeded.

Then I discovered the winning tactic: Locating the enemy ship and kamikaze-ing it with two or three airplanes fully loaded with bombs. Worked like a charm every time.

 
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