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Blizzard on Microtransactions and Consoles

What Activision Can And Can't Change About Blizzard on Kotaku is a Q&A with World of Warcraft game director Jeffrey Kaplan about how the formation of Activision Blizzard may influence the future of the company (thanks nin). A couple of interesting topics are covered, including the possibility that changes could be made to how World of Warcraft is monetized, something they are not eager to do, but that Kaplan admits is within Activision Blizzard's powers. A similar point is made about the possibility that microtransactions could be part of the Diablo III landscape, as D3 lead designer Jay Wilson says, "I think we always look to make the game we want to make, and then figure out the kind of financial model that works with that game." Perhaps most interesting, though, is Kaplan's comment about consoles in speaking of Activision's strengths: "They have a lot of expertise in the console area, where we're very-headed in addition to PC and online."

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5. Blizzard on Microtransactions and Consoles Jul 31, 2008, 21:42 Pigeon
I wouldn't care if the micro-transactions came in the form of cosmetic changes, or other things that have no bearing on game play.

I think it'd be terrible if someone could buy a sword of mega awesome doomrage, level up your character by maxing out your credit card!

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