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PC Gaming Alliance Formed

Top technology companies form gaming alliance (thanks Mike Martinez) officially announces the formation of the gaming alliance first revealed last week (story) to help promote/revive the PC gaming scene. Here's word:

Some of the top technology companies, including Intel, Microsoft, Dell, and Advanced Micro Devices joined forces Tuesday to form the PC Gaming Alliance, which will try to promote the PC as a gaming platform.

The alliance will bring hardware makers, software companies, and game publishers under one roof to "accelerate innovation, improve the gaming experience for consumers and serve as a collective source of market information and expertise on PC gaming," the alliance said in a statement.

The companies will work together on challenges facing the PC gaming industry, including piracy and the establishment of hardware requirements for PC games, the alliance said. PCGA also hopes to accelerate growth of the PC gaming industry and standardize the development of gaming PCs and software by developing and promoting guidelines.

The alliance comes at a time when PC video game sales are falling. PC games sales in the U.S. were $910.7 million in 2007, down from $970 million in 2006, according to research from NPD Techworld. PC game sales in 2007 dwarfed in comparison to the sale of software for video game consoles like Sony's PlayStation and Nintendo's Wii, which were $6.6 billion.

Unit shipments of PC game software totaled 36.4 million in 2007, compared to video game software unit shipments of 153.9 million, according to NPD.

The U.S. gaming industry already has the Entertainment Software Association, which represents vendors that publish games for both computers and consoles. About 90 percent of the $7.4 billion revenue of PC and console gaming software in 2006 belonged to ESA members, giving the association a dominant presence.

Other PCGA members include Acer, Epic, Nvidia and Razer USA.

The announcement comes during the Game Developers Conference, which is being held in San Francisco. During the show PCGA member Intel launched a new gaming platform formerly code-named "Skulltrail." The Intel Dual Socket Extreme Desktop Platform includes two quad-core microprocessors, totaling eight-processing engines, and supports graphics cards from ATI or Nvidia.

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80. Re: No subject Feb 20, 2008, 23:01 Overon
 
Question. Back in the day of the early pc gaming scene with stuff like doom, almost everyone let their friends copy their game and thus piracy was rampant. Yet the developers kept releasing pc games and the industry did not die? Why did it not die? These days piracy is killing pc gaming right?

Oh that's right because PC's then were the most innovative gaming platform and development costs were low enough that enough people bought it to make it profitable despite the piracy. In fact piracy helped make the PC gaming scene grow. People bought computers and bought hardware to play these innovative games.

So here is a hint for today pc gaming industry, learn from the past, focus on innovation, not more polygons and better pixel and vertex shaders and make the PC an innovative gaming platform once again.

FPS invented on the PC.
RTS invented on the PC.
RPG invented on the PC.
MMO invented on the PC.
User created mods invented on the PC.
Multiplayer online gaming invented on the PC.

This comment was edited on Feb 21, 12:50.
 
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