[Dec 02, 2007, 3:59 pm ET] - Share - Viewing Comments
Video game giants
in $18bn merger
is a surprising Sunday news blockbuster with word that
Activision and Blizzard are merging to form what they call "the world's most
profitable games business." Here's what's being announced:
Activision and Blizzard have said they will form "the world's most
profitable games business" in a deal worth $18.8bn (£9.15bn).
US-based Activision also makes hit console games such as the Tony Hawk series
and Guitar Hero.
Nine million people pay a monthly subscription to play World of Warcraft.
Blizzard is the biggest player in online gaming and Warcraft is the global
market leader of what are known as massively multi-player online role-playing
games, or MMORPGs.
It is currently owned by the French media group Vivendi.
As part of the merger plan, Blizzard will invest $2bn in the new company, while
Activision is putting up $1bn.
The merged business will be called Activision Blizzard and its chief executive
will be Activision's current CEO Bobby Kotick. Vivendi will be the biggest
shareholder in the group.
Jean-Bernard Levy, Vivendi chief executive, said: "This alliance is a major
strategic step for Vivendi and is another illustration of our drive to extend
our presence in the entertainment sector.
"By combining Vivendi's games business with Activision, we are creating a
worldwide leader in a high-growth industry."
The two firms are hoping that their different strengths will combine to form a
business which is powerful on every gaming platform and in every territory.
Blizzard is strong in Asia, where its Starcraft series has proved hugely
Starcraft, a strategy game first released in 1998, is played by millions of
South Koreans in gaming cyber-cafes, and by professional gamers on television.
Activision has developed a presence on all three new generation game consoles -
Microsoft's Xbox 360, Sony's PlayStation 3 and the Nintendo Wii - with
franchises such as Spider-Man and X-Men.
The games software industry has been through turbulent years, with companies
changing ownership and going in and out of business in rapid succession.
Activision was formed in 1979 and went through bankruptcy and a series of
alliances and mergers before becoming successful.
Blizzard had been through a number of owners before ending up in the hands of
Vivendi in 1998.
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||Dec 9, 2007, 09:01
When was the last time you played a game made by a guy in a garage?
This is what makes me laugh about hardcore gamers, a few years ago they bitched and moaned about how games didn't have mainstream respect as a viable business, and now that that's happened, they bitch and moan about how game designers have "sold out".
You can't have it both ways: you can't have a modern AAA title produced without a shitload of money behind it, which means that you need corporate backing. And of course corporations want safe bets, particularly when it comes to putting up large amounts of cash. So either you have very well polished AAA titles which are lacking somewhat in innovation, or you have graphically sub-par and/or short games which are more creative and/or innovative (but of course get completely panned by critics).
There are your Paramounts and Universals that spew out mostly the same junk, and then you have those innovators that jump out like Lucas films in the day or Pixar. Hard Core Gamers are just waiting for the Lucas Arts and Pixars of the gaming world to emerge thats all. Great Independent studios that arent under creative control by the likes of EA, Vivendi and now Activision. You see far too many game franchises thats start of great, then get swallowed by big publishers and fall apart.
And who cares about Blizzard anymore. All the best are with Red 5 now and they will be one of those Lucas Studios of gaming we've been waiting for.
This comment was edited on Dec 9, 09:05.
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