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Tabula Rasa Launches

NCsoft announces that Tabula Rasa is in stores, and the blank-slate MMORPG from Ultima creator Richard Garriott is now live. There's an article-format Q&A with Mr. Garriott on the New York Times discussing the launch and there's also a Q&A with UI designer Christofer Strasz on GamingHeaven. The announcement came yesterday (a day early) so here is an excerpt, carefully aged for timeliness:

AUSTIN, Texas, November 1, 2007— NCsoft®, the world’s leading developer and publisher of online computer games, announced today that Richard Garriott’s Tabula Rasa®, a massively multiplayer online (MMO) game for the PC where players are thrust into an exciting intergalactic struggle, launches commercial service in North America and Europe on November 2, 2007.

“Now the fun begins! I can’t wait to join thousands of other players in this exciting galactic war,” said Richard Garriott, the game’s executive producer. “It is time for us to release Tabula Rasa to the players. I am eager to see player reaction to the game, and am ready to build on what we’ve started here. We’ve got plans for new features and expansions for the foreseeable future and I’m hoping the players will enjoy the game and get excited about what’s in store for them next!”

Tabula Rasa, one of the most anticipated PC titles of the year, is the vision of gaming legend Richard Garriott. The game combines a rich game world and deep storyline with military combat and fast paced action. Set in a near-future science fiction backdrop, players must fight to save humanity against hostile alien enemies trying to gain control of the universe.
[…]
The game introduces several innovative elements to massively multiplayer online games, including a Character Cloning System™ that allows players to explore different character classes without having to create a new character, and dynamic battlefields where players feel the frenetic action of combat in an ongoing war.
[…]
The standard edition box of Richard Garriott’s Tabula Rasa will be available at major online retailers at an expected retail price of $49.99 and at the PlayNC® store (https://secure.plaync.com/cgi-bin/Store.pl). Customers will be able to purchase the Limited Collector’s Edition box from major retailers at an expected retail price of $69.99. Both products include the first month of online game play. After the first month, players will be charged a monthly subscription fee of US$14.99. Sixty-day game time cards will also be available at many North American retailers for an expected retail price of US$29.99. The game is rated Teen by the Entertainment Software Rating Board.

For more information about Richard Garriott’s Tabula Rasa go to http://www.rgtr.com. For more information about the Limited Collector’s Edition go to http://www.plaync.com/us/news/2007/08/ncsoft_reveals_2.html. For more information regarding NCsoft’s relationship with Dell go to http://www.delllounge.com/gaming/tabularasa/.

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34. Tabula Rasa Launches Nov 2, 2007, 19:03 zincthallinide
 
You guys are all acting like games have no application to the 'real' world at all - though I would remind you that games do indeed exist, so they are also real..

Depending on the game, you can learn how to effectively manage resources, how to respond socially in ways that relate to the 'general' world, and outrun the police. All useful things depending on the circumstances.

 
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