Perpetual announces BioWare has licensed online technology from them for
BioWare's upcoming MMORPG. It's not clear how this relates to their previous
announcement that BioWare was using
for the game (story
). Word is:
SAN FRANCISCO, CA - July
19, 2007 - Perpetual Entertainment announced today that BioWare's Austin studio
has licensed Perpetual's online technology platform for an upcoming Massively
Multiplayer Online (MMO) title. The agreement gives BioWare the platform to
deploy and support its online titles utilizing Perpetual's industry-leading
technology for online game operations, deployment, infrastructure development
and community support.
"We evaluated numerous technology solutions to serve as the service backbone of
our first MMO title and feel Perpetual's online platform is the best fit," said
Gordon Walton, Co-Studio Director of BioWare Austin. "The Perpetual team has
years of experience building infrastructure and tools for online games and we
are thrilled to be working with them."
"BioWare is one of the leading developers of AAA games in the world and we know
they will find the Perpetual platform provides both the functionality and
ease-of-use they are looking for to support their upcoming title," said Joseph
Keene, Co-Chairman and CEO, Perpetual Entertainment, Inc. "With the Perpetual
platform, BioWare's Austin studio can focus on making great games while
minimizing the time and effort required to deploy and support their titles."
The Perpetual online platform provides a technology backbone of modules
necessary to deploy and operate any modern online game, as well as a collection
of in-game features and services. Incorporating tools for player management,
billing, customer relationship management, game feature extension,
load-balancing, lobby servicing, patching and community management, the
Perpetual online platform gives developers and publishers the tools to bring the
next generation of online games to market faster, and with lower technological
and logistical restrictions.
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